Hi, I'm
BS CS Student Graduating in December 2025 | Currently on an F-1 visa | eligible for OPT & STEM OPT
Building innovative mobile applications and scalable software solutions with a passion for clean code and user-centric design.
I'm a Computer Science student at The University of Texas at Dallas (GPA 3.95) passionate about mobile development and software engineering. With hands-on experience in Flutter, Swift, and Android development, I specialize in building responsive, user-friendly applications that solve real-world problems.
Currently working as a Mobile Developer Intern at Mimosa Networks, I've designed API integrations, built 60% of frontend widgets, and developed features like Wi-Fi QR scan & auto-connect. Previously at Providential Media Group, I deployed iOS beta apps to TestFlight and reduced server load and video processing costs by developing on-device transcoding with FFmpeg, converting MOV to MP4.
My technical journey spans from developing cross-platform mobile apps to implementing complex features like location services, real-time data synchronization, and VR interactions. I thrive on turning challenging requirements into elegant, efficient solutions and believe in writing maintainable code that creates exceptional user experiences.
Designed API integration for Wi-Fi router setup, enabling unified API call logic reuse across the app. Implemented Provider-based state management of MVVM architecture for real-time updates, integrating cloud-based APIs. Designed database schema managing 50+ client devices with normalized relational tables, implementing CRUD operations. Built ~60% of frontend common widgets & screens, developed Wi-Fi QR scan & auto-connect feature, and implemented camera and location permission handling for both Android & iOS platforms.
Developed 10+ cross-platform frontend pages in SaaS environments. Improved UI responsiveness by refactoring button logic for instant reflection, reducing lag time by 4 times. Deployed iOS beta app to TestFlight, developed on-device transcoding with FFmpeg, reducing server load and video processing costs.
Developed hand-tracking and eye-tracking VR model in Unity, logging and writing C# scripts to enhance interaction precision. Participated as a 2nd author and 3rd author of two academic papers and submitted it to ISMAR 2025, IMWUT 2025, and IEEE VR 2026. Engaged in weekly review sessions of XR and HCI academic papers, synthesizing findings into reports for the research team.
Explore my collection of projects that showcase expertise in mobile development, software engineering, and problem-solving. Each project represents a unique solution combining cutting-edge technologies with practical applications.
Fall 2025 • UFOTech Team Corp., CS Project – UT Dallas
Developed a mobile web with dual admin/user authentication and profile management for up to 16 users per event session. Implemented AI-driven algorithm to prioritize interactions based on profile interests, enhancing the relevance of pairings.
Spring 2025
Developed an Android mobile app calculating Circular Error Probable (CEP) by collecting 50-100 location points per session using Google Maps API, enabling GPS accuracy validation in real-time. Implemented Haversine algorithms and visualized CEP circle on MapView, improving measurement reliability by 95%.
Spring 2024 • ACM Projects – UT Dallas
Collaborated in full-stack development of a health-focused Android mobile app that motivates users to enhance mental and physical well-being by exploring urban environments, driving a 15% increase in daily step counts. Engineered real-time pedometer analysis and designed user flows with Figma mockups.
Fall 2024 • Software Engineering – UT Dallas
Led a development team of a news summary generator, completing SDLC, achieving project milestones on schedule. Streamlined HTTP requests with Fetch API, ensuring real-time content updates for personalized news topics. Engineered responsive user interface using HTML, CSS, and JavaScript, enhancing usability and accessibility across devices.
Fall 2024 • Multimodal Interaction Lab – UT Dallas
Conceived this project idea independently and fully developed the entire VR escape room game. Implemented interactive hand-tracking using C# scripting within Unity, leveraging Unity documentation, assets, and the Meta Quest Developer Hub. Successfully passed the Multimodal Interaction Lab entry test using this project, becoming an official research member.
September 2022 • 4th place, 2022 Shining in Daegu Hackathon
Designed a real-time counseling web by applying HTML and CSS and built dynamic page routing for a Flask web server. The web app implements 1:1 real-time video and audio streaming using WebRTC and Socket.io, enabling direct media streaming and bidirectional communication between client and server without intermediaries.
November 2023 • 2nd place, Local Capstone Idea Hackathon
Innovated a design of the Local Outdoor Escape Room Game mobile app and created wireframes and UI mockups with thorough user needs modeling and field studies, receiving a business offer from judges in industry.
Turning ideas into innovative mobile solutions. Let's build something great together.
I'm currently seeking full-time opportunities to apply my software development skills in a professional environment. With a strong foundation in Flutter, Kotlin, Swift, and cross-platform development, I bring energy, innovation, and technical expertise to every project. Let's connect!
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